3 ms·
I never said Proton would necessarily be faster than D3DMetal. I'm saying that upstream DXVK support would be better than D3DMetal and enable SPIR-V optimizatio
by smoldesu 3y ago
I never said Proton would necessarily be faster than D3DMetal. I'm saying that upstream DXVK support would be better than D3DMetal and enable SPIR-V optimization. In essence, my original comment was a response to what this person is asking for: "Apple needs to level up its game porting toolkit"
Apple realistically has two roads to improving DirectX support. They can either commit to updating D3DMetal to support every new and old feature around, or enable the community to do that work for them. And let me tell you, the strategy of "trust Apple to fix it all" has yielded us just about nothing the past 6 months.
This is how they fix their strategy. It's not a complex or radical suggestion at all, a lot of OEMs support DXVK by accident.