5 ms·
How many companies in the world are making gta 6?
by fzzzy 3y ago
How many companies in the world are making gta 6?
- theultdev 3y agoSo they reserve the right to work there because they're making cool stuff? But they also reserve the right not have to go into the office? I don't view remote work as a right. It's a policy decision of the employer, same as it's a policy decision of the employer on what they work on, including GTA.
- fzzzy 3y agoI'm just saying working on gta 6 is not fungible, is all. I agree remote work is not a right, but for someone working on their dream project, the most advanced game in the world (arguably), it's probably not as easy as just going and working on something else.
- theultdev 3y agoIf it's such a dream project, I would think they wouldn't mind going in to the office during the final wrap up of developing it. The janitors don't mind going in to the Rockstar office and their job is much less of a dream job.
- fzzzy 3y agoI think the disconnect is that rockstar made a lot of noise about trying to eliminate crunch after the nightmare crunch of red dead redemption 2. So if they are making people go back into the office to force crunch out of peer pressure, then they just lied.
- theultdev 3y agoIt sounds to me like they want more coordination during the wrap up period. I see no evidence of demanding overtime or crunching. The article eludes to the "fear" of return to crunch, but nothing other than speculation. The only demand is to keep the remote work, nothing to do with hours or anything else. I will say, it is entirely unfair for them to force workers to return who under the previous policy moved further away.
- Apocryphon 3y agoGTA VI has been in the works for years and years, it's probably in development hell.
- theultdev 3y agoThe last GTA game took half a decade. They are 7 years "overdue" from the previous release, but that means nothing by itself. The last GTA game took the longest and would have seemed past due before release, but look at the level of depth it had. It's still the top game over a decade later. Most importantly they never give a due date too early for this exact reason.
- Apocryphon 3y agoThe gap between GTA IV and V was five years. That was the longest gap in the franchise until now. This is an egregiously incorrect statement!
- theultdev 3y agoYeah looked it up, so only half a decade, corrected my post. My point was, it takes a longer time each time and without seeing the level of gameplay you don't know whether it's mismanaged or simply an extensive game being developed. You also don't know the percentage of their resources they put towards it. I'm sure maintaining and developing GTA Online took at least some resources. Either way, I'm not going to shit on the one company that actually knows how to make full games. Looking at you CD PROJEKT RED... (cyberpunk was a joke right?)
- fzzzy 3y agoYes. But many of those people are probably so proud of working on it and wouldn't want to stop. Also, rockstar did make an effort to cut back on crunch after red dead 2, so the result is longer timelines. R* going back to crunch probably feels like backsliding to employees.