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It would. If they weren't enabling current-gen piracy and profiting off of actively exploited IPs, they wouldn't get a tenth of that income, maybe not a hundred
by slily 3y ago
It would. If they weren't enabling current-gen piracy and profiting off of actively exploited IPs, they wouldn't get a tenth of that income, maybe not a hundredth, looking at what other projects earn. Plenty of top emulator developers spend their nights and weekends on hardware research and low-level programming and get zilch for their efforts. I could name several who deserve support more than Yuzu, but they don't withhold updates behind Patreon subscriptions, focus on new platforms to hijack market share, or self-promote by listing all the games you can pirate on their programs - in other words they're passion projects, not money-making enterprises, so far from making thousands a month, most of those projects are lucky to get a fiver here and there from an appreciative user. Anyone familiar with the scene can tell you that Yuzu makes that money because they actively seek it. The fact that it's a highly profitable product focused on enabling illegal activity and not a passion project is what's uncomfortable.