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I think you are onto creating a graphical programming language. You implemented: -variables (shapes in left windows) -objects (collection of variables, the l
by zupa 14y ago
I think you are onto creating a graphical programming language.
You implemented:
-variables (shapes in left windows)
-objects (collection of variables, the left column, pass by reference)
-addition (drag in the middle)
-unset (delete)
-while(1) loop
-multiplication (resize)
I don't know yet where rotation fits into the picture. Maybe its just that "primitive types" in a graphical programming language would be more complex, they could be described with
-shape
-size
-orientation
-position
I think I have a use-case for you. Maybe we could talk about it thalter at zupa hu
Congrats, fascinating!