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> Seems like it’d be more productive to reduce attrition of this sort by releasing a Switch with less-anemic hardware. Truly, but you are preaching to the choi
by filoleg 3y ago
> Seems like it’d be more productive to reduce attrition of this sort by releasing a Switch with less-anemic hardware.
Truly, but you are preaching to the choir. I am a big fan of SMTV series, and since it was a Switch exclusive, I bought it on the release day. I wasn't happy about 30fps (which I knew about beforehand), but it wouldn't be a barrier for me to enjoy a great game, so I went into it despite knowing that.
Long story short, I dropped the game just a few hours into it, and decided to wait until it gets a release on absolutely any other platform (and luckily enough, it was announced just last week). Turns out, 30fps was an aspirational goal, as literally in the first non-tutorial area of the game (the desert, I forgot the name), 30fps would rarely even hit, and the game would hover between 15-25fps the entire time. I just couldn't do it, no matter how good the game is.
Nintendo straight up ruined a game for me that I was already liking, all due to the Switch hardware. I am not even asking for much, even 30fps would be fine. But I cannot stomach FPS oscillating between 15-25fps in multiple major areas where you spend a lot of time in a game.
- jwells89 3y agoOuch yeah, that’s rough. I’m not as sensitive to FPS as some but I think I’d be bothered by 15-25 as well.