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It's interesting that you use Destiny as an example given that was purchased by Sony Interactive Entertainment and is one of their live services for which they
by WorldMaker 3y ago
It's interesting that you use Destiny as an example given that was purchased by Sony Interactive Entertainment and is one of their live services for which they are scaling back.
(It's also fascinating on a longer scale of history with Sony being a huge investor in Live Service Games as Sony Online Entertainment in the 90s through to 2015 and spinning that off to Daybreak Games in a previous lull in Live Service Games revenue. History repeats itself in strange echoes.)