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I would pay $2,000 for great AR/VR glasses - not goggles like the Vision Pro or Quest. Something like the XReal Airs but higher resolution. Why Apple didn't wo
by 65 3y ago
I would pay $2,000 for great AR/VR glasses - not goggles like the Vision Pro or Quest. Something like the XReal Airs but higher resolution.
Why Apple didn't work on this category - glasses - and instead worked on VR goggles, which for years have already been a niche for gaming (something Apple sucks at), is beyond me.
- apocalyptic0n3 3y agoThe reports a year ago were that this was their true goal, but they had to postpone AR glasses due to "technical challenges". The Vision Pro was the fallback product that let them enter the market years ahead of where they otherwise would have been able to. 1: https://www.reuters.com/technology/apple-indefinitely-postpones-launch-ar-glasses-bloomberg-news-2023-01-18/ https://www.reuters.com/technology/apple-indefinitely-postpo... 2: https://www.bloomberg.com/news/articles/2023-01-18/apple-postpones-ar-glasses-plans-cheaper-mixed-reality-headset https://www.bloomberg.com/news/articles/2023-01-18/apple-pos...
- deleted 3y ago[deleted]
- markus_zhang 3y agoA side note: it might still be valuable for developers to get one of these -- if we believe that Apple can eventually produce those glasses, I'd assume that experience in developing apps on Vision Pro is still valuable.
- empath-nirvana 3y ago> Why Apple didn't work on this category - glasses - and instead worked on VR goggles Probably because it's a fantasy that can't exist with current technology.
- 65 3y agoIt already exists: https://www.xreal.com/us/ https://www.xreal.com/us/