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I spoke with some console game devs who worked with PS5 title: there is a major problem with AAA title development. Because the games have become so big, it tak
by miohtama 3y ago
I spoke with some console game devs who worked with PS5 title: there is a major problem with AAA title development. Because the games have become so big, it takes 5 years to produce one. The console life cycle is 5 years as well. Thus, as a game studio, you can only cram one AAA title for each console generation.
Then you need to start from the scratch with new console, new SDKs, new bugs and so on.
- selectodude 3y agoIsn’t the PS5 just a juiced up PS4 at this point? How much is the SDK really changing from generation to generation anymore?
- neocritter 3y agoThe life of the juiced up Gamecube (Wii) might offer some guidance here.
- Workaccount2 3y agoSomeone should invent a game console that is modular so it can be updated as time goes on. It would also be wise to use a standard architecture, so that games remain compatible across different modular configurations. Call it something like "Parts Console" or "Personalized Console".
- deleted 3y ago[deleted]