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The original blog post by Max Halford (https://maxhalford.github.io/blog/comic-book-panel-segmentation/ https://maxhalford.github.io/blog/comic-book-panel-segme
by matroid 3y ago
The original blog post by Max Halford (https://maxhalford.github.io/blog/comic-book-panel-segmentation/ https://maxhalford.github.io/blog/comic-book-panel-segmentat...) does exactly that. I love his approach because, unlike mine, it is simple, yet it goes a long way. I'd encourage you to check it out.
Can you explain what you mean by motion comic generation? Sounds interesting!
- awdii 3y agoOh wow I'll check that out! We're basically working on tools for turning normal comics into semi-animated versions with things like puppet animation (similar to live 2d style), and stable diffusion models. A lot of the work for traditional approaches is segmentation and in painting, so that's what we're working on now, but we're also making tools for colorization, effects, and controllable animations!
- matroid 3y agoAll that sounds definitely a lot of fun. I was also working on colorization with SD ControlNet recently (https://vrroom.github.io/blog/2024/02/16/interactive-coloring.html https://vrroom.github.io/blog/2024/02/16/interactive-colorin...).