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This. Games have it easy because they can manipulate the user's goals and artificially create a linear progression. Most applications have a userbase that is i
by wtracy 14y ago
This. Games have it easy because they can manipulate the user's goals and artificially create a linear progression.
Most applications have a userbase that is interested in different subsets of functionality. If you tried to lead them through all the tools in order, some will stop early when they've found the tools they need, and others will get frustrated being forced to learn tools they have no use for.