5 ms·
I've devised a way to encode the entire game history in 18 bits. See https://news.ycombinator.com/item?id=39464824 https://news.ycombinator.com/item?id=3946482
by smallstepforman 3y ago
I've devised a way to encode the entire game history in 18 bits. See https://news.ycombinator.com/item?id=39464824 https://news.ycombinator.com/item?id=39464824.
- ufocia 3y agoI think you could do it in at most 17 since rotated/reflected boards are not unique from the game perspective, so only 3 real states for the first move, etc.