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How about iPhone/iPad version of Space Quest before this grand project? Also, their physical/digital pledge structure is extremely confusing, gonna do $30 pled
by vl 14y ago
How about iPhone/iPad version of Space Quest before this grand project?
Also, their physical/digital pledge structure is extremely confusing, gonna do $30 pledge, seems like a nice balance.
- e1ven 14y agoI'm sure they'd love to -- Hell, I'd give a kidney to be able to, but those rights aren't cheap. Last I heard it was 250K + a hefty per game royalty. They are doing this as a "spiritual sequel" if you will. They aren't spending kick starter funds on buying back the rights.
- egypturnash 14y agoRead all the way to the "special thanks" section at the bottom: Not coincidentally, Martin is responsible for Sarien.net and for bringing some of Sierra’s classic games (including Space Quest) to the iPad. Check out his site.
- vl 14y agoI played it, while it's impressive effort, it's not that great - I got tired of being unable to walk through some bridge, etc. without falling and of being stuck because of collision detection errors.
- mrtnkl 14y agoSorry to hear. I made it as a tribute to keep fans just one click away from playing and allow them to refer other (new) players to these games long forgotten (by publishers). Sure there are technical tidbits but if you read the how-to-play instructions below the game screen there are many little tweaks (such as doubleclicking or doubletapping) that overcome what you're mentioning, and could've given you a more pleasant experience.