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If you're interested in the intersection of Poker and CS I'm building `rs-poker` a rust library for all things poker. The newest version 3.0.0 is nearing comple
by eclark 3y ago
If you're interested in the intersection of Poker and CS I'm building `rs-poker` a rust library for all things poker. The newest version 3.0.0 is nearing completion and it will include an arena where poker agents can compete in holdem simulations. We already include hand range parsing, hand iteration, 5 and 7 card hand evaluation, ICM calculcations, and mote carlo game simulations.
- https://github.com/elliottneilclark/rs-poker https://github.com/elliottneilclark/rs-poker
- https://docs.rs/rs_poker/3.0.0-beta.7/rs_poker/index.html https://docs.rs/rs_poker/3.0.0-beta.7/rs_poker/index.html
Future Goals:
- Complete CFR bot
- Create training corpus of full ring to heads up play
- Train a model
- nmdeadhead 3y agoFWIW, although it's closed source and pre-alpha, I've written a poker server (and proof-of-concept client) in Rust. A few people gather together at 5:05pm Pacific and play a tournament a day at https://craftpoker.com https://craftpoker.com The outdated Players' Manual is at https://ctm.github.io/docs/players_manual/friends.html https://ctm.github.io/docs/players_manual/friends.html It's free, no ads, we don't sell (or even collect for the most part) your information, etc. Back in the day I did some work on fast hand evaluators in C and wrote in Objective-C the first software to deal multi-table poker tournaments (on IRC) on the internet.
- eclark 3y agoThat's super cool thanks for sharing. I've been focusing on a single game or smaller. I haven't even thought of tournament play yet doing that multi-player is quite the challenge.