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Question from someone who is pretty far separated from game dev: Is this now an open source alternative to fmod and wwise?
by dark__paladin 3y ago
Question from someone who is pretty far separated from game dev: Is this now an open source alternative to fmod and wwise?
- jsheard 3y agoSteam Audio is only concerned with spatial audio rendering, which is a subset of what Fmod and Wwise do. Any time you hear dynamically mixed music in a game, for example, that was probably arranged using Fmod or Wwise.
- on_the_train 3y agoWhat in particular feature enables or facilitates dynamic music? Is that not just a different music file?
- jsheard 3y agoThey provide the editing tools for a musician to build up the dynamic composition and state machine that drives it, plus the runtime component which executes all that inside the game. It's basically a whole DAW specialized for games: https://www.youtube.com/watch?v=7A1HMOsD2eU https://www.youtube.com/watch?v=7A1HMOsD2eU
- on_the_train 3y agoI see, thanks