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Note there is an implied drm baked into nearly every steam game, They will only run if they find a authorized steam service running. Now my understanding is th
by somat 3y ago
Note there is an implied drm baked into nearly every steam game, They will only run if they find a authorized steam service running.
Now my understanding is that this is fairly easily bypassed, I think you need a fake steam runtime, but it is still drm.
And as a final thought, despite this, steam is still heads and shoulders in front of any other online service I have used in respecting it's users. I like how you can share games, you have to jump through a few hoops, but it is is easy enough to do. As great as this is, it still is very heavy handed in "managing your digital rights" (said in as sarcastic a tone as you can manage)
- pathartl 3y agoYou are correct, that being said there are a few "Steam Emulators" out there (of varying levels of shadiness) and Valve hasn't tried to take them down. It seems like they rely on "the ecosystem" as some sort of DRM over traditional almost-rootkit-level DRM implementations. i.e. initial + update distribution, achievements, redistributables, cloud saves, workshop, key management, matchmaking etc.
- LightHugger 3y agoThe steam wrapper is an optional step the developer can apply (and it does not come by default, and is even a little bit of a pain to setup). Many steam games do not do this, so they can be launched without steam open. So it's essentially left up to the developer just as an extra protection measure.