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I don’t love it, it was just an entirely fine mouse and the “dumb” thing wasn’t an actual problem. I tend to assume people who use that as their go-to example o
by vundercind 3y ago
I don’t love it, it was just an entirely fine mouse and the “dumb” thing wasn’t an actual problem. I tend to assume people who use that as their go-to example of Apple letting aesthetics beat function have just never used one and are guessing.
You want dumb design shit from Apple that’s actually inconvenient, losing USB-A even on Pro devices is up there. Not migrating iPhones and iPads to USB-C at the same time as going “all in” on it for laptops. The touchbar. The puck mouse. Examples abound.
[edit] oh man, cases that slightly zap you with electricity under certain circumstances. Cases with edges a little too sharp because that’s the aesthetic they wanted. “Holding it wrong”. I continue to regard the loss of the home button as a huge usability regression. Cables that fray very quickly if repeatedly placed under strain, because they wanted them to be very thin.
There are so many examples of actual problems with Apple stuff.
[EDIT EDIT] OMG those very dumb first-gen pencils with the easily-breakable male port and the dumb, highly-losable cap for it. And you needed an also-highly-losable tiny adapter if you wanted to charge it with, you know, a charging cable.