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I'm confused why you believe you need hardware for testing? iOS simulator should be plenty sufficient in any standard dev environment...
by dclowd9901 15y ago
I'm confused why you believe you need hardware for testing? iOS simulator should be plenty sufficient in any standard dev environment...
- vibrunazo 15y agoBuying a mac to run the simulator on is much more expensive than buying an ipad.
- nsmartt 15y agoAnd buying multiple versions of the iPad is also more expensive than a mac to run the simulator?
- WiseWeasel 15y agoYou can get a refurbished Mac Mini for around the same cost as a new iPad.
- shaggyfrog 15y agoAs an almost universal rule of thumb, there is no perfect simulator/emulator substitute for a target hardware platform. For example, the iOS Simulator runs in an x86 environment. There's no way to throttle it to run at hardware spec speeds, never mind that the Safari in Simulator is quite possibly running different code than the Safari that ships on the devices themselves.
- FireBeyond 15y agoSo you don't need iOS hardware, just Apple hardware... so much better!
- nyackguy 15y agoPeople without Apple hardware create websites?
- deleted 15y ago[deleted]
- mixonic 15y agoI had never heard of the iOS simulator! Thanks for mentioning it, it just changed my friggin life. I'm on Snow Leopard, and there is no free upgrade to Xcode 4.0. I hunted down a torrent of 4.2 and got it installed though, and the simulator is pretty great. My larger point is that the hassle isn't supporting X version of a browser anymore, it's supporting X version of a browser on various hardware devices. Web-dev hell isn't going to be the fault of IE anymore, it's going to be the fault of mobile platforms with differing browsers, screen-sizes, and use patterns.