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I don't think this is such a hot take. It's well known that publishers' AAA definitions are trash. Look at Ubisoft and their recent attempt at feeding people th
by sigmoid10 3y ago
I don't think this is such a hot take. It's well known that publishers' AAA definitions are trash. Look at Ubisoft and their recent attempt at feeding people the AAAA concept to justify pricing while delivering another mediocre experience. Now everyone makes fun of them because while their game world is huge, it is still incredibly bland. If you want good experiences, you have to sift through all the marketing and propaganda first. But that doesn't necessarily mean you have to limit yourself to casual and indie games.
- PH95VuimJjqBqy 3y agowhat game are you referring to?
- joseda-hg 3y agoAAAA Games? I believe that was the term Ubisoft's CEO used for Skull and Bones, mainly to justify the 70$ price tag
- weebull 3y agoIt's also becoming very apparent that the studios can't support the level of investment their having to make to develop AAA either. A bit like the movie studios, dropping billions on titles that can only make money back if they manage to be the #1 hit of the year.
- sigmoid10 3y agoWell, the total gaming industry is almost 10 times bigger than the entire movie industry. So it actually makes more sense to try and create a hit game than a hit movie. We already have seen two new surprise super hits since the start of the year on steam. When was the last surprise hit like that from a big movie production? Probably the Mario movie from almost a year ago.