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My favorite part is that installing games from the internet is technically more expensive for Sony than installing a game from the disc, because they pay a larg
by gamepsys 3y ago
My favorite part is that installing games from the internet is technically more expensive for Sony than installing a game from the disc, because they pay a larger network transfer costs.
Is there some spyware involved? Is this just incompetence? Is there another reason for this design?
- beeboobaa 3y agoSomeone probably just assumed it would be better user experience not having to patch after install. That just doesn't work out when the user's network isn't as good.
- dclowd9901 3y agoI think _in general_. Games are stupid big now.
- weebull 3y agoI'm amazed we're still on discs as physical media and not usb keys. Speed (), size, and capacity would all be greatly improved. It would be a bit like the cartridges of old. I guess it must be a cost thing. USB3.0 can theoretically do a 25GB blue ray in 50 seconds, 3.1 is half that, and 3.2 half again.
- fbdab103 3y agoAt one point, I know neither Microsoft or Sony deployed patches as binary diffs. Depending on what assets get patched, it might be faster to download the latest available version instead of installing from local disc and then patching to current as the "patch" may be similar size to fresh install.
- PH95VuimJjqBqy 3y agounless the game is legit unplayable from disc, you can get players into the game and download it in the background.
- killingtime74 3y agoIt's not incompetent or even more expensive if you assume network bandwidth is a fixed cost.
- gamepsys 3y agoWhy would we assume network bandwidth is a fixed cost? Everyone pays for network transmissions.
- viraptor 3y agoKind of, but not that simple. You can pay for contracts where you commit to using x PB of traffic over some period at a heavily discounted rate or agreed amount, then pay extra over that. You can even have commitments, where if you don't use as much as you promised, you pay penalties for the difference. In edge cases, it becomes cheaper to waste some bandwidth in a given month/quarter.
- kibwen 3y ago> Is there another reason for this design? Ah, but if Sony uses the disc drive to install the game then they might have to pay royalties to whichever soul-sucking, rent-seeking company owns the rights to the blu-ray format, whoever they are.
- tekla 3y agoSo, Sony. People have already forgotten the Blu Ray vs HDDVD format roles huh...
- kibwen 3y agoPerhaps I should have made my sarcasm more obvious. :P
- a_vanderbilt 3y agoIt's funny you say that as the whole reason the Xbob 360 used HD-DVD was to avoid paying Sony the royalties for Blu-Ray.
- Dalewyn 3y ago>Xbob 360 https://en.wikipedia.org/wiki/Microsoft_Bob https://en.wikipedia.org/wiki/Microsoft_Bob I'm sorry, this was too good an opportunity to pass up.
- numpad0 3y agoSony was always heavily involved with optical discs, like Qualcomm is with phone modems. 44.1kHz sampling rate of audio CD famously comes from components reused from one particular Sony product that predates CD.
- nox101 3y agoPress 1 million discs, sell 500k discs. Price of those 500k unsold discs is several million dollars. Pressing discs is a huge risk. Don't press enough and you lose sales. Press too many and you lose money. Online has no such issues.