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I'd generally agree, but it definitely depends on how the device is being used. My VR headsets don't see much usage outside of simracing which I'd consider a h
by easylogin 3y ago
I'd generally agree, but it definitely depends on how the device is being used.
My VR headsets don't see much usage outside of simracing which I'd consider a hobby more than just gaming. So my point is that, "working" might present that same routine which demos/gaming/facehugger yt with low return on novelty.