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And yet many developers insist it's better for the users to just swallow exceptions and carry on rather than halting on bad state.
by thfuran 3y ago
And yet many developers insist it's better for the users to just swallow exceptions and carry on rather than halting on bad state.
- brookst 3y agoIt really depends on the application. Halting rather than displaying a slightly corrupted graphics texture is probably not what gamers want. Swallowing an exception in a finite element analysis is probably not what engineers want.
- thfuran 3y agoIt does depend on the application. And there's a whole lot of software for which the developers don't have complete enough understanding of everything downstream to really know the significance of incorrect output.