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There was an editor I forgot the name might of been Omnivim, which was coded in ReasonML, but compiled natively to a UI, and supported VS Code plugins, which is
by giancarlostoro 3y ago
There was an editor I forgot the name might of been Omnivim, which was coded in ReasonML, but compiled natively to a UI, and supported VS Code plugins, which is still wild to me.
Anyway, development kind of died off on it, it had insane potential in my eyes.
Hopefully Zed can achieve a similar feat (more likely targetting VS Code plugins?) or some other rich plugin ecosystem.
- raphinou 3y agoIt was onivim2. Iirc it was a one-man show, and stopped when funding dried up. I also hoped to see a a lot from it. Maybe the dev took too much work on his plate, with an unproven language with limited libraries? https://github.com/onivim/oni2 https://github.com/onivim/oni2
- satvikpendem 3y agoReasonML is simply OCaml, I wouldn't call that unproven, but it does have limited libraries compared to JS or Rust.