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There’s only two scaling factors macOS can display at: 1x or 2x. Anything in-between is rendering at a larger resolution and scaling it back down for the displ
by isametry 3y ago
There’s only two scaling factors macOS can display at: 1x or 2x.
Anything in-between is rendering at a larger resolution and scaling it back down for the display, resulting in a non-pixel-perfect image.
Your shop Mac is rendering the UI at 5120 × 2880, then squishing that down for the Acer display. Which, apart from being more graphically demanding, ends up blurry and aliased.
What Windows does is actually just changing the pixel dimensions of the UI elements (in steps of 10% I think?), which Apple has never done.