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macOS does support more than one “virtual” resolution, which I’d consider variable scaling. It’s admittedly less granular than Windows, but it works well enough
by mrbuttons454 3y ago
macOS does support more than one “virtual” resolution, which I’d consider variable scaling. It’s admittedly less granular than Windows, but it works well enough for me. I have a 27” Acer Predator 4k120 display on my shop Mac, with the virtual resolution set to 2560x1440.
- isametry 3y agoThere’s only two scaling factors macOS can display at: 1x or 2x. Anything in-between is rendering at a larger resolution and scaling it back down for the display, resulting in a non-pixel-perfect image. Your shop Mac is rendering the UI at 5120 × 2880, then squishing that down for the Acer display. Which, apart from being more graphically demanding, ends up blurry and aliased. What Windows does is actually just changing the pixel dimensions of the UI elements (in steps of 10% I think?), which Apple has never done.