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> then generate a polygonal representation of what you see It's really not that surprising since, to be honest, meshes suck. They're pretty general graphs but
by stravant 3y ago
> then generate a polygonal representation of what you see
It's really not that surprising since, to be honest, meshes suck.
They're pretty general graphs but to actually work nicely they have to have really specific topological characteristics. Half of the work you do with meshes is repeatedly coaxing them back into a sane topology after editing them.
- boppo1 3y agoDo we have anything better than meshes that is as generally useful though?