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Apples to oranges. Doom is a different genre. Some genres, like Worms, just peak much sooner than others, like Doom, and don't benefit from newer graphics or
by FirmwareBurner 3y ago
Apples to oranges.
Doom is a different genre.
Some genres, like Worms, just peak much sooner than others, like Doom, and don't benefit from newer graphics or technological improvements. Just like UX design, at some point you peak, and any more changes you try to add for the sake of improvements, just end up making the product worse.
Look at current commercial operating systems or at Reddit. They also made a 3D Worms game a while back and it was a massive flop. Often, simpler is better.
Sure, everything can always be improved an you might hypothetically be able to build an even better Worms game than the original, but since the bar is already so high, you have very little chance of topping it and all the risks of failure.