3 ms·
With severe streaming pop-in and LOD issues, though. UE5 games are already being designed around the assumption of having an SSD to pull assets from and have ma
by kllrnohj 3y ago
With severe streaming pop-in and LOD issues, though. UE5 games are already being designed around the assumption of having an SSD to pull assets from and have major visible issues when just using a hard drive instead, which is still a good order of magnitude faster than most internet connections.