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If you DGAF about the small niches where VR makes a huge improvement, like flight sims, driving sims, basically any sim where you just sit in one place, and als
by mrguyorama 3y ago
If you DGAF about the small niches where VR makes a huge improvement, like flight sims, driving sims, basically any sim where you just sit in one place, and also shooting games are pretty good, then VR provides no improvement to video gaming. The vast majority of games are NOT improved by vague "it increases immersion" claims. Nobody would play FIFA if you had to put down the controller and run around and buy $200 worth of trackers for your feet so you could kick an imaginary ball with no feedback.
Nevermind the fact that some portion of humans will never be able to do basically anything with a screen attached to their face because they are too sensitive to motion sickness.
- int_19h 3y agoThere are some similarly small entertainment niches outside of gaming, too. For example, high-res (think 8K+) fractal videos in VR are amazing to watch, and I use it for that regularly. It's just not clear that all this stuff in aggregate adds up to enough users to sustain a business model that would allow for VR as affordable as Quest 3.