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>You don't get nausea when you're constantly moving enough to sweat. What? I've gotten nauseous during exercise several times, with no VR involved.
by mtlmtlmtlmtl 3y ago
>You don't get nausea when you're constantly moving enough to sweat.
What? I've gotten nauseous during exercise several times, with no VR involved.
- pavlov 3y agoFair enough. I meant the VR kind that results from a disconnect between the visual sensation and your actual physical motion. It's most acute when you're not moving at all in VR.
- mtlmtlmtlmtl 3y agoOh, that could make sense. I thought you were saying sweating was somehow preventative of nausea.
- mercacona 3y agoTraining boxing, there is an exercise you spin until getting really dizzy and then you must fight. The feeling of nausea disappears the more you hit and focus on fighting. I imagine that it is this type of focused activity that can prevent nausea.
- cassianoleal 3y ago> It's most acute when you're not moving at all in VR. In my experience most of the nausea comes from the disconnect between in-VR motion and being physically stationary. Games where you have to walk around by moving the controller stick are the worst kind. Teleporting is supposed to help with this but it never helped me and it feels really odd and immersion-breaking. Rhythm games where the VR motion is relatively slow and steady like Beat Saber, Pistol Whip, Synth Riders and Les Mills Bodycombat (where you're essentially on a slow-moving rail cart) are usually fine. Games where you're sitting down and mostly moving your head like Drums Rock are generally ok. Games like the Resident Evil series or No Man's Sky are a constant vomit hazard though.