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I would be very surprised, if Blender Cycles ever ran on top of OpenGL or Vulkan other than using OpenGL or Vulkan as a loader for compute shaders. That's why
by vetinari 3y ago
I would be very surprised, if Blender Cycles ever ran on top of OpenGL or Vulkan other than using OpenGL or Vulkan as a loader for compute shaders.
That's why it is running as CUDA/OptiX/HIP/oneAPI on Windows and Linux.