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I happened to be at Best Buy on the launch day of the Quest 3. I was walking around the store and in the back was a Meta rep doing nothing. It seemingly did not
by MichaelMug 3y ago
I happened to be at Best Buy on the launch day of the Quest 3. I was walking around the store and in the back was a Meta rep doing nothing. It seemingly did not launch with much fanfare. I tried it and was blown away by how natural and ergonomic drawing in 3D space was with Gravity Sketch was.
I think that at $500 its a great value. Even at $700 for the Elite Strap with a battery.
Ultimately, XR headsets will be segmented into ecosystems similar to phones. We already have Android Wear, Android TV, and Android Auto. So why not Android XR. The Quest is already based on Android.
The Apple ecosystem has started with a bang. In a year or two I would not be surprised to see an entire line-up at various price points like the iPad. I suspect we will see a Vision sans "pro" to capture the Q3 price point.
The Q3 has largely replaced my smart TV and iPad. I can now browse the web on a large screen from the comfort of my sofa. I've sideloaded many Android productivity apps like Outlook, Obsidian, Chromium, and 1Password.
What Meta/Reality Labs should focus on next IMO is:
1. Provide an actual store for purchasing/renting TV shows and movies in particular 3D content,
2. Remove the limit of only 3 app windows visible at a time, and allow apps to be pinned in 3d space,
3. Enable running Android apps without the need for sideloading via a PC,
4. Deliver a VR chatting app with photorealistic avatars (as was demoed back in Sept. 2023) perhaps using the WhatsApp infra.
5. Better separation in Horizon Worlds between adults and kids.