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Don't think about things you could make with your skills. Think about things that would be fun, useful or funny to use, then figure out what you need to do to b
by noman-land 3y ago
Don't think about things you could make with your skills. Think about things that would be fun, useful or funny to use, then figure out what you need to do to build it.
The final product is the goal and the faster you can come up with a single through-line, a "steel thread" that gets you from nothing to something usable and fun, the better off you will be.
Basically I don't think you should leave your first weekend of working on a project without something fun to show from it.
Aggressively prune your idea down to the barest essence, the absolute minimum functioning thing. Cheat. Cut corners. Fake stuff. Keep it ugly. So that after the first weekend you can show something to someone that is cool.
It doesn't have to be complex, or use fancy tech. Think of ways to combine unusual things. Think of ways to stitch together weird pieces of other tech.
Think about the craziest, most insane, impossible, lunatic ideas, and then slowly walk backwards back to the sane. Not the other way around.