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I started building this game while I was on paternity leave after our second daughter was born. At the time it was a fun side project, and I was sure I would sh
by cpojer 3y ago
I started building this game while I was on paternity leave after our second daughter was born. At the time it was a fun side project, and I was sure I would ship it in some form, but I never even thought about founding a company and finding a publisher.
When I had something fun I got a few keynote slots at React and web conferences in 2023 (that's where the resume comes in, I guess?) and while I put together the presentation I also put a publisher deck together, mostly just for fun. The game was fully embedded in the slide deck just like it is now on the website, and how I did it in the public presentation (see: https://www.youtube.com/watch?v=m8SmXOTM8Ec https://www.youtube.com/watch?v=m8SmXOTM8Ec ).
A mutual friend introduced me to Null, we had one meeting, and that set me on this path. I didn't seriously talk to other publishers.
I'm afraid this story is not super repeatable and mostly just hard work and serendipity. Before all that I spent 10 years as a teenager and early adult building games and social networks, and than I spent 12 years at Facebook & Stripe.
I wrote about my reasons for starting a company here: https://cpojer.net/posts/building-a-company https://cpojer.net/posts/building-a-company