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Technical question, a typical 2 hour movie represents how many bytes of stereo audio signal, how many bytes if atmos. How many streams served with stereo, how m
by sleepybrett 3y ago
Technical question, a typical 2 hour movie represents how many bytes of stereo audio signal, how many bytes if atmos. How many streams served with stereo, how many with 5.1/atmos/whatever.
Are they actually saving any real money here or is it just a pain point to milk the whales?
I'd be willing to bet that 80%+ of households don't even have equipment that can properly render atmos or even 5.1.
- razodactyl 3y agoThey're one of the largest providers of cloud compute in the world. I doubt they care about bandwidth. I remember back around 2015 they had a problem and half the internet went down.
- josho 3y agoI suspect it’s the licensing fee to Dolby that is the cost driver.
- samtho 3y agoIts amusing to think that part of this decision is to save on bandwidth costs.
- cma 3y agoMaybe if their egress prices were based on real costs
- vlozko 3y agoIt wouldn’t surprise me if it’s a licensing issue more than a data one. Atmos support for my Xbox headset, for example, has a monthly subscription cost.
- bpye 3y agoAtmos and DTS:X for home theatre setups don’t have any additional licensing fees however.
- TylerE 3y agoBet it’s a licensing cost things. But some Atmos tracks are losslesss.