3 ms·
> We're in this stupid situation where the rules "cannot" say "ambulances are allowed" No we aren't. At no time is it specified that the rules "cannot" say "am
by IIAOPSW 3y ago
> We're in this stupid situation where the rules "cannot" say "ambulances are allowed"
No we aren't. At no time is it specified that the rules "cannot" say "ambulances are allowed". Merely it is specified that the current rules of the park "don't" say "ambulances are allowed". The game is explicitly putting you in the position of judge not legislator. The question of if the intent of having a park could be better codified with a different rule is also interesting, but its not the question the game is asking you.
The game could have gone down the rabbit hole of making a more complicated fictitious "Parks Act" and asking you to judge if each example is a violation or not. And sure this pedantic fictional law would probably better approximate what feels like the obvious intention of a park. But even with that, you'd still end up with surprisingly contentious disagreement when you ask people to apply the law. And you would still end up with people legislating from the bench, finding ways to judge the examples to fit their personal opinions of what a park is. And sometimes, even though the opinion of what a park is feels obvious and universal, it may actually be logically inconsistent and contentious in ways that you don't even notice until you sit down and actually attempt to codify the rules. If anything making the park rule itself an accurate-yet-complex piece of mini-legislation would distract from the point. The "no vehicles in the park" rule may be excessively coarse at capturing the intent, but as a rule it intentionally too short and direct for disagreement to stem from the inherent complexity of subsections and exception clauses.
So, I agree, the park rule can and should be codified better. And we could make our own game "park bylaw committee" about coming up with a set of rules for a park that actually match our expectations for a park. And I agree figuring out how to codify the intent of a park into meaningful rules would be its own interesting philosophical statement on the nature of law and systems of law. But its different from the point the game is making.