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My phone. Is uh, my phone. I’m not my phone’s property. What crack are you smoking? For a PS5, it’s quite a bit different. We all can agree that piracy got out
by withinboredom 3y ago
My phone. Is uh, my phone. I’m not my phone’s property. What crack are you smoking?
For a PS5, it’s quite a bit different. We all can agree that piracy got out of control back in the 90’s/00’s. This is the price we pay to have games. Our phones never had this problem.
- lxgr 3y agoI don’t think it’s that different really. Preventing piracy can be done using DRM, which can live side by side with unsigned code on the same device (as evidenced by eg Android running Widevine L1). Somebody noted well in another thread that the main difference is that game consoles are often sold at or below cost, so a "software monopoly" on a given console platform can be seen as a way of "paying back the advance" on the console to the manufacturer/platform. I don't think anybody would seriously argue that iPhones are a loss leader.