3 ms·
Well, the systems are way more interconnected today, esp over less stable interconnects (internet!), with nothing really being done serially. That in itself mak
by necovek 3y ago
Well, the systems are way more interconnected today, esp over less stable interconnects (internet!), with nothing really being done serially. That in itself makes programming multiple times harder. Add to that that devs are usually dealing with external, badly documented interfaces (eg. The Cloud, frameworks...), and it's impossible to know how something will work without trying it out (just like they had with the error handling bug they hit: now multiply that by 1000 or 10000 of today's usual external API usage in a non-trivial program).
But the other missing piece to this is how much time did this actually take (there is an implication "designing" took its sweet time)? Would the modern way of coding on a computer be faster with the same number of incidents?