4 ms·
Isn't this called the Gambler's Fallacy? https://en.wikipedia.org/wiki/Gambler%27s_fallacy https://en.wikipedia.org/wiki/Gambler%27s_fallacy Either way, it's
by CM30 3y ago
Isn't this called the Gambler's Fallacy?
https://en.wikipedia.org/wiki/Gambler%27s_fallacy https://en.wikipedia.org/wiki/Gambler%27s_fallacy
Either way, it's interesting he mentions this, since quite a few video games are actively fixing the odds of random events so they do end up working like people might believe under said fallacy. For instance, certain RPGs (like Diablo 3 and World of Warcraft) actually change the odds of getting a rare item if the player fails to get lucky for too long, to the point where eventually they're pretty much guaranteed to get it.
- rahimnathwani 3y agoHe mentions that Modern Tetris has this: "And in Modern, they have this special randomizer that’s meant to be really fair".
- jjmarr 3y agoThat's one of the main reasons modern Tetris plays extremely differently than old Tetris. The game generates a "bag" with a single copy of all 7 possible tetrominoes. It then randomly pulls from the bag until it is empty, at which point it generates a new bag. This means you're guaranteed all possible pieces on a regular cycle. At high-level competitive modern Tetris this allows you to plan out complicated structures like the 4-wide (<https://harddrop.com/wiki/4-Wide_Setups https://harddrop.com/wiki/4-Wide_Setups>). Rather than a big empty column on the far-left/right, you leave four empty columns in the middle (or alternatively the side). Once you have the setup, you can rely on planning and foreknowledge of the Tetris bag to guarantee yourself a 20-piece combo of single line clears. Due to the way battling works in modern Tetris (clearing lines sends "waste" to the bottom of the other player's screen with bonuses for combos + other stuff) this can instantly cause the other player to "top out". Contrast with classic Tetris where just surviving is hard because you don't have any guarantees about pieces.
- matthewrobertso 3y agoNES Tetris has a weighted randomizer where it is less likely to get the same piece twice in a row (if the same piece is going to be served twice, the second is rerolled one time). So it is possible to get the same piece twice in a row but less likely. Modern uses random shuffles of the piece order (put all the pieces in a bag and draw random pieces from the bag until the bag is empty).