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Yep - but when I travel for work, I usually travel alone (ie: not the family) so the non-shared experience works well for me. Plus I wrote the OS for the proto
by spacedcowboy 3y ago
Yep - but when I travel for work, I usually travel alone (ie: not the family) so the non-shared experience works well for me.
Plus I wrote the OS for the prototype, so I'm biased :)
- joshstrange 3y agoI agree that solo travel is a perfect candidate for the AVP. If I spent an appreciable amount of time in hotel rooms I'd probably keep mine. > Plus I wrote the OS for the prototype, so I'm biased :) That's pretty awesome. As I've said multiple times the UI/UX is by far the best I've ever used in VR/AR. Text entry is rough but pairing a keyboard solves most of that. The eye tracking isn't perfect and sometimes frustrating but the vast majority of the time it works very well. Really it's the iPad apps where eye tracking struggles the most, mainly if they never supported pointer devices and if their UI is too close together.