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Microsoft's strategy was a mess. They were pushing a lot of vaporware so they could imagine a world where Azure rendered XR frames and streamed it to headsets.
by jayd16 3y ago
Microsoft's strategy was a mess. They were pushing a lot of vaporware so they could imagine a world where Azure rendered XR frames and streamed it to headsets. Definitely a lot of thinking about how to charge for something and working backwards not meeting the actually cool but fledgling tech being built.
Teams integration was pushed and is a mess with or without XR. They finally launched something that should be able to connect web cam and XR users in a teams session but why... AFAICT it's in a special teams app. Apple's face time windows that are not a full overlay are a better fit for a productive experience. I haven't checked out the new Teams yet, though. Maybe its just not in the marketing material.
They had the first inkling of the exciting spatially anchored app stuff that the Vision Pro is pushing but it just was not fleshed out or really pursued beyond proof of concept.
MR for Windows was just not a good value add in general. It didn't supplant SteamVR or Oculus and Microsoft didn't (and doesn't) have a way to capitalize on their commoditization so what even is the point?
Right now, making XR apps is their only coherent strategy.