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If you travel a lot or don't have external monitors I understand the utility you get from the AVP. That's not my life though so the math works out a little diff
by joshstrange 3y ago
If you travel a lot or don't have external monitors I understand the utility you get from the AVP. That's not my life though so the math works out a little differently.
I'm very glad that the AVP/MVD does work for people and I hope the number of people it works for grows over time as Apple improves the hardware. The content consumption angle is also totally valid and I enjoyed it, just not enough to balance the cost especially since it's a solo experience.
- spacedcowboy 3y agoYep - but when I travel for work, I usually travel alone (ie: not the family) so the non-shared experience works well for me. Plus I wrote the OS for the prototype, so I'm biased :)
- joshstrange 3y agoI agree that solo travel is a perfect candidate for the AVP. If I spent an appreciable amount of time in hotel rooms I'd probably keep mine. > Plus I wrote the OS for the prototype, so I'm biased :) That's pretty awesome. As I've said multiple times the UI/UX is by far the best I've ever used in VR/AR. Text entry is rough but pairing a keyboard solves most of that. The eye tracking isn't perfect and sometimes frustrating but the vast majority of the time it works very well. Really it's the iPad apps where eye tracking struggles the most, mainly if they never supported pointer devices and if their UI is too close together.