3 ms·
This article is very interesting. I have previously noticed the contrast between strict state representations, and the messier practicalities of user- and exter
by twhitmore 3y ago
This article is very interesting. I have previously noticed the contrast between strict state representations, and the messier practicalities of user- and externally-sourced data.
I like the insight of splitting Intent and State. There's a lot to the article & I'm not sure I fully understand the latter half yet, but I'm filing this one away for further exploration.
- JoeyJoJoJr 3y agoSame here, and I am disappointed to not see much discussion here about the article. Last year I was working on a multiplayer web game for the first time and I found it very difficult to devise a solution accounting for the fact that player 1 has different state to player 2, which has different state to the backend. I arrived at a solution which entailed sending sequenced commands, but having read this article I now realize that it was the explicit notion of intent that I was searching for.