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Another cool spectrum-first game was Nebulus. I remember buying it at a shop on Tottenham Court Road. I recently learned Nintendo released versions of the game
by rahimnathwani 3y ago
Another cool spectrum-first game was Nebulus. I remember buying it at a shop on Tottenham Court Road.
I recently learned Nintendo released versions of the game as 'Castelian'. The level design, at least for level 1, is the same as in the original Nebulus.
https://en.wikipedia.org/wiki/Nebulus_(video_game) https://en.wikipedia.org/wiki/Nebulus_(video_game)
- JNRowe 3y agoThere is a fun SDL remake¹, packages available in Debian and a few other distributions too. ¹ https://gitlab.com/roever/toppler/ https://gitlab.com/roever/toppler/
- mrspuratic 3y agoaka "Tower Toppler" or "Castelian". The 3D tower rotation was mind blowing--on an 8-bit with no coprocessor or even hardware multiply! Walk-through video: https://www.youtube.com/watch?v=tuLgJeXBB-A https://www.youtube.com/watch?v=tuLgJeXBB-A
- vardump 3y agoWhy would you need a coprocessor or hardware multiply? It's all tiles and sprites just like Super Mario Brothers. Ok, on the Spectrum software emulated, but still. Tower rotation is achieved by scrolling (well, rolling really) 8x8 character bitmaps at varying rates. It gives a very convincing 3D-rotation illusion, while being nothing like it at all.
- mrspuratic 3y agoI was simply marveling at what could be done without on a ZX Spectrum, when contemporary 8-bits usually had some mix of sound, scroll, sprite/video hardware.
- flohofwoe 3y ago> Ok, on the Spectrum software emulated, but still. ...that's exactly the tricky part on an 8-bit home computer without hardware sprites and tile layers.