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This is the first vision pro review I've seen that has mentioned nausea. I know it is a possibility with any kind of VR headset, but in my usage of it I was su
by novok 3y ago
This is the first vision pro review I've seen that has mentioned nausea. I know it is a possibility with any kind of VR headset, but in my usage of it I was surprised how good it was at avoiding nausea. Are there any other major outlet reviews that also mention nausea?
- wkat4242 3y agoIt's good at it not only because frame rate but because it avoids the scenario where the user walks around in a virtual world without physically moving. That disconnect is the #1 reason. The vision pro has no thumbsticks to move inside a game, you always move in the real world. Of course that doesn't really work for most immersive games because movement is restricted to whatever physical space you have. One of the reasons gaming is not a priority for this headset I think.
- kj99 3y agoNo because the review is a dishonest hit piece. I’m super sensitive to nausea in VR to the point that I’ve had to drop out of an interview process to work in the space in the past. Not one other reviewer has mentioned nausea, and I’ve been using AVP since Friday and not experienced it once. I was very concerned I’d have to return it and might never be able to use such a device. I don’t know what’s going on with this piece but them reviewer has gone out of his way to exaggerate or even manufacture negatives and fill the piece with them.
- jc_dc 3y agoThe verge very briefly mentioned it in the “magic till not” video.