5 ms·
No mention on repairability and that resolution is too high for the screen size and processing power I'm afraid. I wonder what the price will be therefore
by gbil 3y ago
No mention on repairability and that resolution is too high for the screen size and processing power I'm afraid. I wonder what the price will be therefore
- poglet 3y agoIn case, someone didn’t see: 7-inch FHD+ (1920 x 1200, WUXGA) 16:10, 500nits Brightness, 120Hz Refresh Rate
- bryanlarsen 3y agoModern GPUs are fabulous at upscaling. A too-high res screen is not the same bottleneck it used to be.
- out_of_protocol 3y agofabulous - only DLSS, Nvidia only. And at a cost - it requires a lot of transistors and some energy to power it
- bryanlarsen 3y agoFSR is also fabulous.
- out_of_protocol 3y agoNot really, from my experience visual quality degradation is quote noticable, too much to compensate for more fps
- pquki4 3y ago7840U, 1920x1200 on 50Wh battery, guess what, that's almost exactly the same as a ThinkPad T14 gen 4 (and many other devices) The screen resolution is high compared to steam deck for sure, but about the same as 7" ROG Ally (1200p vs 1080p), and dpi is slightly lower than Legion Go. Remember that your 6.3 inch phone, also a handheld device, probably has a higher DPI than this.
- gbil 3y agowe've seen already how the rog ally with a similar (very similar) chip performs and here they bundle it with a higher resolution display @120Hz. What is the point of it if you can't drive this ? Just for winning on the specs ? maybe but then is nothing more than marketing and we don't even have the price yet I also don't understand the phone comparison, this is a gaming handheld, very specific purpose compared to an all-rounder device. Please elaborate
- Pyramus 3y agoI don't get the 'too high resolution' argument in 2024. The additional power consumption is negligible as has been pointed out by others. My 2013 Nexus 5 had a 1080p display. > if you can't drive this I assume your use case is playing Triple AAA games. But there are others such as Indie games and emulation which both benefit from higher resolutions. Especially in emulation a higher resolution will allow you to do integer scaling for a greater number of systems etc.
- dotnet00 3y agoThe "too high resolution" point is in terms of gaming performance. A phone has a much higher DPI screen, but it also isn't expected to run PC games which haven't been optimized for the limitations of handheld devices.
- zamadatix 3y agoYou're not normally expected to run low powered gaming devices at native 3D resolution these days. Be it via some fancier form of upscaling (e.g. FSR) or just a plain lower rendering resolution. Many big games even separate their UI resolution from the rendered resolution these days. The screen resolution is usually there for clarity when not in a demanding game (desktop or 2d/light game).