3 ms·
FOV is determined by the distance of the screens from your eyes, which are user-specific. Lots of users have reported [0] that switching to a 21W [1] light seal
by oflannabhra 3y ago
FOV is determined by the distance of the screens from your eyes, which are user-specific. Lots of users have reported [0] that switching to a 21W [1] light seal, or removing the light seal altogether [2] provides a massive FOV increase.
[0] - https://www.reddit.com/r/VisionPro/comments/1aiuwm4/change_from_33w_to_21w_wow/ https://www.reddit.com/r/VisionPro/comments/1aiuwm4/change_f...
[1] - https://www.reddit.com/r/VisionPro/comments/1ai9eqc/light_seal_meaning_of_the_numbers/ https://www.reddit.com/r/VisionPro/comments/1ai9eqc/light_se...
[2] - https://www.reddit.com/r/VisionPro/comments/1aiq3si/wtf_removing_the_light_seal_and_band_turned_these/ https://www.reddit.com/r/VisionPro/comments/1aiq3si/wtf_remo...
- nerbert 3y agoWhy wasn't this incorporated by Apple in the original product?
- oflannabhra 3y agoI have no idea. I’d imagine using a light shield increases the relative brightness of the displays, which could be important to Apple. Some users cannot use the thinnest lightshield: their eyes or eyelashes touch the lens. Apple did make them interchangeable and exchangeable (for free), so it seems like the major FOV issue is with their scanning and auto-selection (for some users).
- tootie 3y agoI'm pretty surprised that a product that's spent this long in development and is being released with such a high price tag would still need to be modified by users for what is arguable the most critical spec. And also I have no idea was 21W and 33W refer to so it seems unlikely the average user will have any idea.
- oflannabhra 3y agoFootnote 2 explains what each number means.