3 ms·
Is it still the same as circa 2010? Back then games had such a lot of churn due to disaffection. I feel sorry for kids that get into games industry with high ex
by nonrandomstring 3y ago
Is it still the same as circa 2010? Back then games had such a lot of
churn due to disaffection. I feel sorry for kids that get into games
industry with high expectations. There's the 20/20 rule - only 20% of
games make it through production, and only 20% of those ever get
marketed and are "successful". So that's another way to say that 96%
of games "fail". Because of the long development time it means many
entrants are in their 5th or 6th year of a career and have never seen
a title they work on be a "hit".