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I had a similar experience in the mid-90s. Worked for a small studio with a successful franchise (IndyCar and NASCAR Racing). Shipped a Playstation title and co
by sokoloff 3y ago
I had a similar experience in the mid-90s. Worked for a small studio with a successful franchise (IndyCar and NASCAR Racing). Shipped a Playstation title and contributed to some of the Mac and PC titles and the nextgen codebase that became Grand Prix Legends. (Much of the founding team of iRacing came from this studio.)
Ultimately, that place was enormously engaging, but I was never going to buy a house and retire on what I was making there, so I left for a better paying gig. Our users really loved the product and eagerly engaged with us. I got several trips to races, including pit and garage access passes, several drivers visited our studio while in town for the NH race, and I learned a ton about both coding and racing.
I'm really glad I did it, but I'm also glad I quit it.
- ghaff 3y agoIt can be fine to do something you enjoy doing for a period even if you know you could be making more. But you also need to periodically checkpoint whether something makes sense for the long term.
- Arrath 3y agoHey, this will be random but I have happy childhood memories of sitting in my dad's lap as a little one and causing absolute mayhem in first IndyCar and later NASCAR racing. Usually by turning around and playing destruction derby going the wrong way. So, thanks for that!