4 ms·
Not "giving away", the lighter and pen certainly are captivating, but more like on a second view some things clearly stand out as CGI. 1. The window. The water
by jijijijij 3y ago
Not "giving away", the lighter and pen certainly are captivating, but more like on a second view some things clearly stand out as CGI.
1. The window. The water behavior is straight impossible, I think. Too much water an the glass.
2. The lighting dynamics and lens distortion are slightly off in this uncanny valley way. Too algorithmic, too smooth.
3. Clearly the lighter and pen have gotten the most touch up. Everything else is a bit too generic. Additive and subtractive manufacturing leaves marks and uneven deposition.
In reality, sometimes things do look weird from a certain angle, and they never avoid the impression of CGI origin, ironically. It's really hard to perceive and recreate the world the way it is, because your brain only ever constructs it as mix of filtered and processed visual input and internal modelling. Very well illustrated with the involuntary multi-stable perception phenomenon [1] and illusory contours [2]. People are blind to the way things don't look like the things they are. I think, artistic mastery is overcoming the inherent limitations of perception and becoming fluent and expressive in the unspoken language of pre-cognitive expectations, symbolism and archetypes.
[1] https://en.wikipedia.org/wiki/Multistable_perception https://en.wikipedia.org/wiki/Multistable_perception
[2] https://en.wikipedia.org/wiki/Illusory_contours https://en.wikipedia.org/wiki/Illusory_contours