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It's too bad that you can't really make use of the GPUs in Android. It'd be tolerable if there were only differences in capabilities (that works out OK on iOS a
by zurn 15y ago
It's too bad that you can't really make use of the GPUs in Android. It'd be tolerable if there were only differences in capabilities (that works out OK on iOS after all),
but you have to deal with the different sets of bugs in all
the GPU drivers. All (?) the OpenGL ES drivers are pretty buggy, so dealing with several at once is not pretty.